Surfaces and Clouds - Detailed descriptions of surfaces and clouds, and how they react to different effects being applied to them. Summons - Details about the different things you can summon: Vitality, armor, damage, damage type, resistances, initiative, talents, abilities, immunities, and skills. Race Traits - Quick reference on differences between the races with some additional notes.Ĭlasses - Starting stats and equipment for the different classes, so you know what you're getting when recruiting additional party members. Status - Complete details about what different Status effects do, as well as how to remove them. If you save a copy of the spreadsheet, there's a tool there that you can use to highlight which ones are available. This makes it easier to lookup what skills you can get. Skills - Descriptions of skills that are more accurate than the in-game tooltips, including such details as Range, Radius (of the area of effect), Cooldown, and comparable damage/healing numbers.Ĭross-Ability Skills - Shows the skills that require points in two different abilities in grid-form. Talents- Descriptions and additional details on Talents, with some corrections to the in-game descriptions. Runes - A quick overview of which runes give what stats.Īttributes - Descriptions of the base attributes (Strength, Finesse, etc), and also various other stats in your character sheet or somewhere (Accuracy, Block Chance, Critical Multiplier, etc).Ībilities- Descriptions and additional details on Abilities, along with some corrections to in-game descriptions. V - Some craftable items' values scale with level. Ingredients - All the items that are used to make things, along with their base values and some notes. Profit values from the Recipes tab are included, so if you're crafting for money, you can find out what to make. If it's not here, it's not in the game.Ĭraftables by Ingedient - Find out what you can make with a particular ingredient. Recipes - What items you can make, how much they're worth, what they do, and what you need to put together to make them. There are multiple tabs to look at (see the tabs at the bottom of the sheet). I am still updating it, although there's very little left to do (mostly just getting base values for non-craftable scrolls). You can sort the sheet as you wish, or save a copy for yourself so you can edit it. There's a few areas I'm still working on, but I almost have everything done. There are also lots of mouse-over notes everywhere with additional, helpful info. There's detailed information on Status effects, Surfaces & Clouds, Abilities, Talents, Racial Traits, Classes, and there's also a tab for comparing the different creatures you can summon at different power levels. There is also detailed information on all the skills available, presented in a fashion where they can be directly compared to each other, with descriptions where you actually know what they do. If you have an item and you want to know what you can make with it, this is probably the best place to look. You can look up all recipes available for a specific ingredient, and it will even tell you what the profitability of those items are for when you're crafting to sell items. The recipes were mined from the editor, so it has ALL the crafting recipes, but it also has the base values of the crafted items and their ingredients, as well as descriptions of what most items do. This is actually an online spreadsheet, which can make it easier to find things and compare them. Detailed info on Skills, Talents, Abilities, Status effects, Surfaces, Summons, and more. Craftables are also listed by ingredient. Gratiana can be found in the south of the Seeker’s Hideout.īahara can be found at the entrance of the Seeker’s Hideout.Ĭan be found near the north side of the Seeker’s Hideout.This spreadsheet has ALL crafting recipes (with correct names), along with descriptions and values of the crafted items. Samadel can be found on the north side of the Seeker’s Hideout.įind Rezik on the West side of the Fort Joy Room. Kerban can be found near the shelter shrine in the Seeker’s Hideout. Gareth first needs to be saved- after this has been done, you can find him roaming in the camp, usually next to the tent with the wounded people (or sometimes near Exter). It wears its heart and inspiration on its sleeve: the result is that it has some classic cRPG style merchant hunting and crafting. However, Divinity: Original Sin 2, which is designed to channel that old school brand of role playing game, is not ‘a lot of modern games’. A lot of modern games have hidden NPCs to hunt down who give you access to special items, and crafting mechanics- but very few maintain the original intended spirit of those mechanics, which is derived from old school tabletop and cRPGs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |