Enemies will burn for 150% of the base damage. Killing an enemy ignites all enemies within a small radius. Gain a 25 health shield that recharges outside of danger.(+25 health per stack) Increases passive health regeneration by 250% while outside of combat. Raises attack and movement speed by 30% (+8m radius per stack) (+15% per stack)ĭrop a banner on level up that will strengthen all allies within its radius. (+2.25 % of your health for every stack)ġ5% chance to cause an enemy to bleed for 240% of the attacks base damage. Standing still for 2 seconds creates an area that will heal you and your allies for 4.5% of your health every second. (+4 per stack)Īttacks have a 10% chance to critically strike dealing double damage. Killing an enemy causes them to drop a healing orb that grants 4 health. (higher rarity items per stack)ĭefeat the teleporter boss in under 15 secondsĭeal an additional 20% damage to Bosses. (+4 fireworks per stack)ĭuplicate the same item 7 times in a row with a 3D printerĪdd +1 charge to your secondary skill (+1 charge per stack)įully charge a teleporter without getting hitĪ hidden chest containing a powerful item will appear in a random location on each stage. Opening a chest launches 8 fireworks that deal 300% damage. Heal for 10 heath 1.1 seconds after getting hurt. Increases Movement speed by 14% (+14% per stack)įail the shrine of chance 3 times in a rowĭeal 150% damage to enemies above 90% health.(+30% per stack) There are also a few items only dropped by bosses and some gained by spending lunar coins.ġ5% chance to block incoming damage(+15% per stack) Some items are unlocked by default while other will require you to complete special challenges to have access to them.
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